#!/usr/bin/env bash

export VERSION_TAG=${VERSION:-develop};
export RENDER_TARGET="${RENDER_TARGET:-${1:-frontend}}";

case "$RENDER_TARGET" in
    frontend|export) ;;
    *)
        echo "ERROR: unknown render target '$RENDER_TARGET' (expected 'frontend' or 'export')" >&2;
        exit 1;
        ;;
esac

if [ "$NODE_ENV" = "production" ];  then
    export BUILD_MODE="release";
else
    export BUILD_MODE=${BUILD_MODE:-debug};
fi

export BUILD_NAME="${BUILD_NAME:-render-wasm}"
export CARGO_BUILD_TARGET=${CARGO_BUILD_TARGET:-"wasm32-unknown-emscripten"};
export CARGO_TARGET_DIR=${CARGO_TARGET_DIR:-"target/$RENDER_TARGET"};
export SKIA_BINARIES_URL=${SKIA_BINARIES_URL:-"https://github.com/penpot/skia-binaries/releases/download/0.93.1/skia-binaries-319323662b1685a112f5-wasm32-unknown-emscripten-gl-svg-textlayout-binary-cache-webp.tar.gz"}

# 256 MB of initial heap to perform less
# initial calls to memory grow.
export EM_INITIAL_HEAP=$((256 * 1024 * 1024))

# 1.0 doubles the heap on every growth.
export EM_MEMORY_GROWTH_GEOMETRIC_STEP="0.8"

# Malloc implementation to use.
# - dlmalloc: a powerful general-purpose malloc.
# - emmalloc: a simple and compact malloc designed for emscripten.
# - emmalloc-debug: use emmalloc and add extra assertion checks.
# - emmalloc-memvalidate: use emmalloc with assertions+heap consistency checking.
# - emmalloc-verbose: use emmalloc with assertions + verbose logging.
# - emmalloc-memvalidate-verbose: use emmalloc with assertions + heap consistency checking + verbose logging.
# Default: dlmalloc
export EM_MALLOC="dlmalloc"

export EMCC_CFLAGS="--no-entry \
    --js-library src/js/wapi.js \
    -sMALLOC=$EM_MALLOC \
    -sINVOKE_RUN=0 \
    -sALLOW_TABLE_GROWTH=0 \
    -sALLOW_MEMORY_GROWTH=1 \
    -sINITIAL_HEAP=$EM_INITIAL_HEAP \
    -sMEMORY_GROWTH_GEOMETRIC_STEP=$EM_MEMORY_GROWTH_GEOMETRIC_STEP \
    -sERROR_ON_UNDEFINED_SYMBOLS=0 \
    -sMAX_WEBGL_VERSION=2 \
    -sEXPORT_NAME=createRustSkiaModule \
    -sEXPORTED_RUNTIME_METHODS=GL,UTF8ToString,stringToUTF8,HEAPU8,HEAP32,HEAPU32,HEAPF32 \
    -sENVIRONMENT=web,worker,node \
    -sMODULARIZE=1 \
    -sDISABLE_EXCEPTION_CATCHING=1 \
    -sFILESYSTEM=0 \
    -sEXPORT_ES6=1";

export EM_CACHE="/tmp/emsdk_cache";

export CARGO_PARAMS="${@:2}";

export CARGO_PROFILE_DIR="debug";

if [ "$BUILD_MODE" = "release" ]; then
    case "$RENDER_TARGET" in
        frontend)
            export CARGO_PARAMS="--release $CARGO_PARAMS";
            export CARGO_PROFILE_DIR="release";
            export EMCC_CFLAGS="-O3 -sASSERTIONS=0 $EMCC_CFLAGS";
            ;;
        export)
            export CARGO_PARAMS="--profile size $CARGO_PARAMS";
            export CARGO_PROFILE_DIR="size";
            export EMCC_CFLAGS="-Oz -sASSERTIONS=0 $EMCC_CFLAGS";
            ;;
    esac
else
    # TODO: Extra parameters that could be good to look into:
    #        -gseparate-dwarf
    #        -gsplit-dwarf
    #        -gsource-map
    export EMCC_CFLAGS="-g -sASSERTIONS=1 -sVERBOSE=1 $EMCC_CFLAGS"
fi

export FRONTEND_DEST="../frontend/resources/public/js";
export EXPORT_DEST="../exporter/resources/wasm";

export FRONTEND_SHARED_DEST="../frontend/src/app/render_wasm/api/shared.js";
export EXPORT_SHARED_DEST="../exporter/src/app/wasm/shared.js";

function clean {
    cargo clean;
}

function setup {
    corepack enable;
    corepack install;
    pnpm install;
}

function build {
    cargo build $CARGO_PARAMS;
}

function copy_artifacts {
    DEST=$1;
    SRC="$CARGO_TARGET_DIR/$CARGO_BUILD_TARGET/$CARGO_PROFILE_DIR";

    mkdir -p $DEST;

    cp $SRC/render_wasm.js $DEST/$BUILD_NAME.js;
    cp $SRC/render_wasm.wasm $DEST/$BUILD_NAME.wasm;
    if [ -f $SRC/render_wasm.wasm.map ]; then
        cp $SRC/render_wasm.wasm.map $DEST/$BUILD_NAME.wasm.map;
    fi

    sed -i "s/render_wasm.wasm/$BUILD_NAME.wasm?version=$VERSION_TAG/g" $DEST/$BUILD_NAME.js;

    # The worker bundle is a browser concern; the exporter imports the ESM
    # module directly under Node.
    if [ "$RENDER_TARGET" = "frontend" ]; then
        pnpm exec esbuild $SRC/render_wasm.js \
            --log-level=error \
            --outfile=$DEST/worker/render.js \
            --platform=neutral \
            --format=iife \
            --global-name=WasmModule;
    fi
}

function copy_shared_artifact {
    DEST=$1;
    SHARED_FILE=$(find $CARGO_TARGET_DIR/$CARGO_BUILD_TARGET -name render_wasm_shared.js | head -n 1);

    cp $SHARED_FILE $DEST;
}

# Copies whatever the current RENDER_TARGET produced to where that target's
# consumer reads it.
function copy_target_artifacts {
    case "$RENDER_TARGET" in
        frontend)
            copy_artifacts "$FRONTEND_DEST";
            copy_shared_artifact "$FRONTEND_SHARED_DEST";
            ;;
        export)
            copy_artifacts "$EXPORT_DEST";
            copy_shared_artifact "$EXPORT_SHARED_DEST";
            ;;
    esac
}
